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---
title: MiniMax-H3
description: Run native MiniMax-H3 video-and-audio generation with SGLang Diffusion.
metatags:
description: "Serve MiniMax-H3 with SGLang Diffusion for text-to-video-and-audio, first/last-frame conditioning, video-to-video, and multimodal reference conditioning."
---
import { DiffusionModelTags } from '/src/snippets/diffusion/model-tags.jsx';
import { Deployment } from "/src/snippets/_deployment.jsx";
import { config } from "/src/snippets/configs/MiniMaxAI/minimax-h3.jsx";
<DiffusionModelTags tags={["video + audio", "T2VA / FL2VA / Ref2VA", "multimodal references", "415 seconds", "768p"]} />
## 1. Quick start
Install with `uv pip install "sglang[diffusion]" --prerelease=allow`, then choose
a verified recipe below. Setup changes the deployment; Server and Request expose
orthogonal startup and sampling choices.
<Deployment config={config} />
<Note>
The generated Server command already includes the recommended encoder policy.
Change a Server option only for a deliberate trade-off; Request options do not
reload the model.
</Note>
The Docker form installs the platform-specific diffusion extra from the source
bundled in the image. For conditioned requests, set **Host media directory**
under **Variables**; the builder mounts it read-only at `/data/minimax-h3`.
AMD currently offers the Python form, while NVIDIA also offers Docker.
To use ModelScope through the same normal `sglang serve` path, prefix the copied
command with `SGLANG_USE_MODELSCOPE=true` and replace the model path with
`MiniMax/MiniMax-H3`. Keep the selected variant and topology flags unchanged.
For platform-specific installation details, see the
[SGLang Diffusion installation guide](/docs/sglang-diffusion/installation).
## 2. Model capabilities
[MiniMax-H3](https://huggingface.co/MiniMaxAI/MiniMax-H3) is a native joint video-and-audio model for text-to-video-and-audio, first/last-frame control, and multimodal reference conditioning. Its main strength is producing the picture and stereo soundtrack together, so speech, music, ambient sound, and visible events can stay aligned without a separate audio-generation pass.
Choose H3 when synchronized audiovisual output or reference-driven generation matters more than a lightweight deployment. The released recipe targets a 768-pixel short edge at 24 fps for 415 seconds, and its capabilities are split across two checkpoint partitions; serving every mode therefore requires separate FL2VA and Ref2VA deployments.
| Task | `task` value | Conditioning |
| --- | --- | --- |
| Text to video and audio | `t2va` | Text prompt only |
| First/last frame to video and audio | `fl2va` | First frame, last frame, or both |
| Reference to video and audio | `ref2va` | Image, video, and audio references |
Video-to-video (V2V) is a supported `ref2va` use case, not a fourth task
value. Run the `Ref2VA` partition and provide a video reference in
`conditions`.
Use the selected Hub's root model ID: `MiniMaxAI/MiniMax-H3` on Hugging Face
or `MiniMax/MiniMax-H3` on ModelScope. Select the checkpoint variant with
`--model-variant`: `fl2va` serves both `t2va` and `fl2va`, while `ref2va`
serves reference-conditioned requests. SGLang owns the checkpoint-directory
mapping; do not point `--model-path` at a manually downloaded subdirectory.
<Warning>
Review the license and usage terms in the MiniMax-H3 model card before production or commercial use. SGLang support does not grant additional model usage rights.
</Warning>
## 3. Deployment details
The builder accepts legal custom GPU counts and topologies, marking them
**Unverified** until the exact recipe has completed end-to-end validation.
Static H3 head or partition violations disable Copy before they reach
`sglang serve`.
For a four-card H200 host, keep the full BF16/FP32 model resident by default.
The model fits without FSDP, so this path avoids the per-block parameter
all-gathers of the memory-oriented FSDP profile:
```bash 4×H200 resident
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--ulysses-degree 4 \
--encoder-parallel auto \
--performance-mode speed \
--port 30010
```
Pure Ulysses4 is also the faster measured topology on H200, not just a
capacity default. The 4×H100 TP2 + Ulysses2 recipe below fits on 141 GB H200
cards, but it replaces the Ulysses all-to-all exchange with two per-block
tensor-parallel all-reduces and measured slower end-to-end, at about 30 GB
lower peak memory per GPU. See the **H200 topology comparison** in the
Benchmarks section for the measured numbers; treat TP2 + Ulysses2 on H200 as
a deliberate memory trade, not a latency default.
For 4×H100 80 GB, balance the large packed activation with resident weight
sharding. TP2 + Ulysses2 was the fastest measured lossless topology while the
Qwen encoder still folds across all four GPUs:
```bash 4×H100 fastest
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--tp-size 2 \
--ulysses-degree 2 \
--encoder-parallel auto \
--performance-mode speed \
--port 30010
```
Pure Ulysses4 could not keep the full pipeline resident on 80 GB H100s. Use
`--tp-size 4 --ulysses-degree 1` when lower resident memory matters more than
the last few percent of latency. FSDP remains a verified capacity option, but
its per-block weight all-gathers do not make it the H100 speed default:
```bash 4×H100 FSDP capacity
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--ulysses-degree 4 \
--encoder-parallel auto \
--performance-mode speed \
--use-fsdp-inference true \
--port 30010
```
For a two-card RTX 5090 host, use TP2 and keep 20 DiT blocks
resident. Layerwise placement is lossless: it changes parameter placement and
transfer scheduling, not the BF16/FP32 denoising or VAE math. This is the
fastest measured 32 GB operating point:
```bash 2×RTX 5090 fastest lossless
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 2 \
--tp-size 2 \
--ulysses-degree 1 \
--encoder-parallel auto \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder,vae \
--dit-offload-prefetch-size 1 \
--dit-layerwise-resident-layers 20 \
--enable-torch-compile false \
--port 30010
```
The DiT residency and prefetch knobs apply only to the repeatedly executed DiT
blocks. The text encoder and the video VAE decoder blocks use one-layer
prefetch with zero resident layers. The video VAE encoder stays resident
because its indexed down blocks cannot host executable layerwise hooks; the
roughly 577 MiB audio VAE also stays resident because offloading it only adds
transfer overhead. This exact recipe was validated on
2× RTX 5090 (32 GB each) and a 377 GiB host; use a 384 GiB-class machine. The
latency and memory comparison is collected in the benchmark section below.
For a single 24 GB consumer card (RTX 4090), stream the DiT and text encoder
and quantize DiT linear layers online with `kitchen_int8`. Keep `vae` out of
`--layerwise-offload-components`: putting the VAE decoder in layerwise
offload re-streams about 9 GiB on each of 167 decode tiles. Default
attention stays `fa` (exact). Approximate backends are opt-in; see
[Attention Backends](/docs/sglang-diffusion/attention_backends#sage-then-sol-hybrid).
Install `comfy-kitchen` first (`pip install comfy-kitchen`).
```bash 1×RTX 4090 24GB
sglang generate \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--quantization kitchen_int8 \
--attention-backend fa \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder \
--dit-offload-prefetch-size 1 \
--dit-layerwise-resident-layers 0 \
--enable-torch-compile false \
--prompt "A cat walking on a sunny beach, gentle waves." \
--save-output
```
The same flags work on `sglang serve`. Drop `--quantization` for the BF16
baseline; everything else stays identical. GPU peak stays about 18 GB
either way because streaming offload is set by the offload buffers and VAE
decode, not the weight dtype.
### Pre-quantized GGUF transformer
Use `--transformer-weights-path` to replace only the DiT with a GGUF file; the
base repository continues to provide the text encoder, VAEs, scheduler, and
tokenizers. Do not also pass `--quantization gguf`.
```bash 1×RTX 5090 Q4_K_M
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--transformer-weights-path \
leejet/MiniMax-H3-GGUF/minimax_h3_fl2va-Q4_K_M.gguf \
--attention-backend fa \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder \
--dit-offload-prefetch-size 1 \
--dit-layerwise-resident-layers 0 \
--enable-torch-compile false \
--port 30010
```
The loader also recognizes pruned checkpoints that replace the timestep MLP
with `adaln_t_table`. Repositories containing both FL2VA and Ref2VA variants
need a full file reference:
```bash Pruned FL2VA Q4_K
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--transformer-weights-path \
unsloth/MiniMax-H3-GGUF/minimax_h3_fl2va_pruned-Q4_K.gguf \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder \
--enable-torch-compile false \
--port 30010
```
The linear adapter reuses SRT's GGUF type definitions and CUDA dequantization,
then runs the native GEMM. SRT's fused MMVQ/MMQ kernels target the low-token LLM
regime and are slower at diffusion sequence lengths. TP is supported when each
row-parallel input shard remains GGML-block aligned; incompatible degrees fail
during model construction. FSDP, LoRA merging, and the separate MiniMax-H3
AdaLN cache flags are not compatible with packed GGUF weights.
The first launch downloads the model through the selected Hub. If the Hugging
Face repository requires authentication, export a Hugging Face token in the
server environment.
For MiniMax-H3, `--performance-mode speed` deliberately keeps the DiT eager. The current `torch.compile` path changes the model's numerical output, so it is not enabled implicitly by any recommended lossless preset. An explicit `--enable-torch-compile true` remains available for controlled experiments, but it should not be used to generate consistency ground truth.
### AdaLN-pruned safetensors transformers
[Comfy-Org/MiniMax-H3](https://huggingface.co/Comfy-Org/MiniMax-H3/tree/main/diffusion_models)
publishes smaller DiT-only checkpoints that replace the original AdaLN branches
with an interpolated curve table. Select one file explicitly; the base model
still supplies the text encoder and VAEs.
```bash Command
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--transformer-weights-path \
Comfy-Org/MiniMax-H3/diffusion_models/minimax_h3_fl2va_pruned_bf16.safetensors \
--num-gpus 4 \
--tp-size 2 \
--ulysses-degree 2 \
--performance-mode speed \
--port 30010
```
The pruned checkpoint is approximate and is therefore rejected by
`quality="high"`, which remains limited to the audited official BF16 DiT.
The Comfy `pruned_fp8_scaled` FL2VA and Ref2VA files are also supported. Their
per-layer markers are detected automatically; do not add `--quantization`:
```bash Command
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--transformer-weights-path \
Comfy-Org/MiniMax-H3/diffusion_models/minimax_h3_fl2va_pruned_fp8_scaled.safetensors \
--num-gpus 4 \
--tp-size 2 \
--ulysses-degree 2 \
--performance-mode speed \
--port 30010
```
SGLang uses its native static-activation FP8 linear path when the checkpoint
stores input scales, and automatically uses dynamic activation scaling for
Comfy FP8 exports that omit them. The checkpoint above marks `fc2` for
full-precision matrix multiplication, so
SGLang retains its FP8 storage but materializes and scales one compute-dtype
`fc2` matrix for each call. This preserves the checkpoint's mixed execution
contract and low resident weight memory, but that part is slower than a fully
quantized FP8 GEMM. TP, Ulysses/Ring sequence parallelism, and
component/layerwise offload are supported; FSDP inference is rejected.
The `pruned_int8_convrot` files use the same override path and are detected
automatically. Install `comfy-kitchen`, replace the FP8 filename above with
`minimax_h3_fl2va_pruned_int8_convrot.safetensors`, and still omit
`--quantization`. SGLang loads their serialized INT8 weights and row scales into
the fused ConvRot kernel without requantizing them. TP1/2/4 and sequence or
layerwise offload are supported; TP8 violates the checkpoint's 256-element
ConvRot group boundary, and FSDP is rejected.
Self-describing community MXFP8 files use the same
`--transformer-weights-path <repo/file.safetensors>` form and need no
quantization flag. SGLang reads their global format metadata, keeps unmarked H3
layers in their original dtype, and reuses SRT's MXFP8 dense kernels. The
selected SRT backend must support MXFP8 on the target GPU; FSDP is rejected for
this mixed per-layer layout.
W4A8 ConvRot DiT files use the same flagless flow. With
`comfy-kitchen>=0.2.27`, pass a file such as
`starsfriday/MiniMax-H3-w4a8/minimax_h3_fl2va_pruned_w4a8_mixed.safetensors`
to `--transformer-weights-path`; SGLang reads the serialized per-layer metadata
and packed INT4 tensors automatically. Do not add `--quantization`. TP remains
subject to each row-parallel shard preserving the checkpoint's ConvRot group
boundary, and FSDP is rejected.
W4A4 ConvRot files are also detected from their layer metadata. Install a
current `comfy-kitchen`, then pass a full or pruned FL2VA / Ref2VA file such as
`Merserk/MiniMax-H3-INT4-ConvRot/minimax_h3_fl2va_pruned_int4_convrot.safetensors`
to `--transformer-weights-path`. The packed weights stay INT4 and the runtime
honors each layer's activation mode; omit `--quantization`.
Mixed exports use the same command: SGLang dispatches each marked layer to its
serialized W4A4 or INT8 ConvRot kernel instead of applying one global method.
Comfy NVFP4 DiTs reuse SGLang's ModelOpt NVFP4 backend, which requires CUDA
compute capability 10.0 or newer. Pass a pruned FL2VA / Ref2VA file such as
`Abiray/Minimax-H3-nvfp4-INT4-INT8-Convrot/MiniMax_H3_FL2VA_pruned_nvfp4.safetensors`
to `--transformer-weights-path` and omit `--quantization`. SGLang infers the
packed group size and Comfy scale layout from the checkpoint; FSDP is rejected.
### Advanced: precomputed AdaLN cache
The [model card](https://huggingface.co/MiniMaxAI/MiniMax-H3) notes that about
13B H3 parameters are AdaLN branches whose outputs can be precomputed for
inference. The public base checkpoint contains the original branches, not a
ready-to-use cache. SGLang therefore keeps the standard path as the default.
<Warning>
This is an experimental deployment path. It is intentionally disabled unless
you provide an explicitly generated cache; end-to-end numerical and peak-memory
validation remains required before using it in production.
</Warning>
When an inference-only deployment has a fixed sampling schedule, build a cache
from the already materialized transformer directory on CUDA, then pass it to
the usual `sglang serve` command. This does not alter the denoising formula:
the cache stores the BF16 outputs of the original AdaLN linears.
```bash Command
python -m sglang.multimodal_gen.tools.build_minimax_h3_adaln_cache \
--transformer-path "$TRANSFORMER_PATH" \
--model-variant fl2va \
--mode t2va \
--num-inference-steps 50 \
--flow-shift 12 \
--audio-flow-shift 3 \
--output /models/minimax-h3-fl2va-adaln-50step.safetensors
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--minimax-h3-adaln-cache-path /models/minimax-h3-fl2va-adaln-50step.safetensors \
--num-gpus 4 \
--tp-size 2 \
--ulysses-degree 2 \
--port 30010
```
`$TRANSFORMER_PATH` is the `FL2VA/transformer` or `Ref2VA/transformer`
directory in the normal SGLang/Hugging Face snapshot; the builder never
downloads a second copy. A cache only covers the scheduler settings used to
create it, including its mode, step count, flow shifts, and condition noise
values. SGLang rejects a request outside that coverage instead of silently
changing conditioning. Cache mode supports the matching unquantized checkpoint
only.
## 4. Generate video and audio
MiniMax-H3 uses the asynchronous OpenAI-compatible video endpoint. Choose a
generation mode below, submit a job, poll its status, and then download the
completed MP4.
<Tabs>
<Tab title="T2VA">
MiniMax-H3 supports output durations from 4 through 15 seconds, inclusive. The
following request keeps the verified 5-second profile at a 768-pixel short
edge. MiniMax-H3 resolves the aligned output canvas and frame count from
`target`.
```bash Command
video_id=$(
curl -sS -X POST http://127.0.0.1:30010/v1/videos \
-H "Content-Type: application/json" \
-d '{
"model": "MiniMaxAI/MiniMax-H3",
"prompt": "At night, while their owner sleeps in a bedroom, three cats march in loudly playing tiny brass instruments, then abruptly file out.",
"seconds": 5,
"task": "t2va",
"conditions": [],
"target": {
"short_edge": 768,
"aspect_ratio": "16:9",
"duration_seconds": 5.0
},
"num_outputs_per_prompt": 1,
"num_inference_steps": 50,
"flow_shift": 12.0,
"audio_flow_shift": 3.0,
"seed": 1101
}' |
jq -r '.id'
)
while true; do
status=$(curl -sS "http://127.0.0.1:30010/v1/videos/${video_id}" | jq -r '.status')
[ "$status" = "completed" ] && break
[ "$status" = "failed" ] && exit 1
sleep 1
done
curl -sS -L "http://127.0.0.1:30010/v1/videos/${video_id}/content" \
-o minimax-h3-t2va.mp4
```
The output contract is an MP4 containing H.264 video at 24 fps and one AAC stereo audio stream at 32 kHz.
</Tab>
<Tab title="FL2VA">
For `fl2va`, provide one or two image conditions with role `keyframe`. The supported frame-index sets are `[0]`, `[-1]`, and `[0, -1]`.
The following request uses one server-local first frame. Use
`frame_index: -1` for a last frame, or include both entries for first-and-last
conditioning.
Choose FL2VA when the supplied image should be the actual first or last frame
of the generated clip. Use image-based Ref2VA instead when the image should
guide identity, style, or composition without being preserved as an endpoint;
Ref2VA may recompose or crop the reference.
```bash Command
curl -sS -X POST http://127.0.0.1:30010/v1/videos \
-H "Content-Type: application/json" \
-d '{
"model": "MiniMaxAI/MiniMax-H3",
"prompt": "The supplied frame continues with calm, natural motion and synchronized ambient sound.",
"seconds": 5,
"task": "fl2va",
"conditions": [
{
"type": "image",
"uri": "file:///data/minimax-h3/first-frame.png",
"role": "keyframe",
"frame_index": 0
}
],
"target": {
"short_edge": 768,
"aspect_ratio": "auto",
"duration_seconds": 5.0
},
"num_outputs_per_prompt": 1,
"num_inference_steps": 50,
"flow_shift": 12.0,
"audio_flow_shift": 3.0,
"seed": 2101
}'
```
</Tab>
<Tab title="V2V">
V2V uses the reference-conditioning weights. Launch the server with
`--model-variant ref2va`, keep the request `task` set to `ref2va`, and provide a video
reference in `conditions`. There is no separate `v2v` task value.
Use `type: "video"` when the input may be silent. If the file has a soundtrack,
H3 also uses it as an audio reference. Use `type: "video_audio"` only when both
streams are required; that form rejects an input without audio. The prompt tag
for the visual stream is `<Video 1>`; an available soundtrack is exposed as
`<Audio 1>`.
<Note>
Ref2VA treats the input video as reference material, not as a pixel-aligned
edit source. It can resynthesize or reorder motion and cuts, and it does not
expose a denoising-strength control. Do not rely on it to preserve every source
frame or exact timing.
</Note>
Set `conditions[].start_time_seconds` to select a segment from a longer source.
The default is `0`. SGLang seeks the visual stream and soundtrack to the same
offset, then decodes at most the requested target duration in one pass; the
source is not re-encoded into an intermediate clip.
```bash Command
curl -sS -X POST http://127.0.0.1:30010/v1/videos \
-H "Content-Type: application/json" \
-d '{
"model": "MiniMaxAI/MiniMax-H3",
"prompt": "Follow the motion and appearance of <Video 1>, changing the setting to a moonlit bedroom while preserving coherent timing.",
"seconds": 5,
"task": "ref2va",
"conditions": [
{
"type": "video",
"uri": "file:///data/minimax-h3/input.mp4",
"role": "reference",
"start_time_seconds": 35.0
}
],
"target": {
"short_edge": 768,
"aspect_ratio": "16:9",
"duration_seconds": 5.0
},
"num_outputs_per_prompt": 1,
"num_inference_steps": 50,
"flow_shift": 12.0,
"audio_flow_shift": 3.0,
"seed": 4101
}'
```
Use `conditions[].uri` for H3 V2V. The generic top-level `video_path`,
`video_url`, and `video_reference` upload fields are not lowered into H3
reference conditions.
</Tab>
<Tab title="Multimodal Ref2VA">
For `ref2va`, first launch the reference-conditioning capability with
`--model-variant ref2va`, then provide conditions with role `reference`.
Image, video, and audio references can be combined. Material tags in the
prompt use the one-based order for each modality.
An image condition here is semantic reference material rather than a
pixel-aligned first frame. Use the FL2VA tab when animating a screenshot from
that exact starting composition.
```bash Command
curl -sS -X POST http://127.0.0.1:30010/v1/videos \
-H "Content-Type: application/json" \
-d '{
"model": "MiniMaxAI/MiniMax-H3",
"prompt": "Use <Picture 1> as the visual subject and <Audio 1> as the sound reference, with coherent natural motion.",
"seconds": 5,
"task": "ref2va",
"conditions": [
{
"type": "image",
"uri": "file:///data/minimax-h3/reference.png",
"role": "reference"
},
{
"type": "audio",
"uri": "file:///data/minimax-h3/reference.mp3",
"role": "reference"
}
],
"target": {
"short_edge": 768,
"aspect_ratio": "auto",
"duration_seconds": 5.0
},
"num_outputs_per_prompt": 1,
"num_inference_steps": 50,
"flow_shift": 12.0,
"audio_flow_shift": 3.0,
"seed": 3101
}'
```
</Tab>
</Tabs>
Poll and download any conditioned request with the same job-status and
content endpoints used in the T2VA example. Server-local `file://` URIs must
refer to files visible inside the SGLang server environment.
## 5. LoRA recipes
H3 accepts both native fused adapters and standard Diffusers/PEFT adapters.
Native adapters target modules such as `blocks.*.attn.qkv_proj`; PEFT adapters
may instead provide separate `to_q`, `to_k`, and `to_v` projections and the
`default` adapter namespace. SGLang normalizes both layouts.
The following FL2VA adapters have distinct purposes:
| Recipe | Repository and pinned file | Request setting | Prompt requirement |
| --- | --- | --- | --- |
| Recommended speed/quality balance | [`larryvrh/MiniMax-H3-Turbo-Lora`](https://huggingface.co/larryvrh/MiniMax-H3-Turbo-Lora), `minimax_h3_turbo_v4_step600_ema.safetensors` | `num_inference_steps: 9` (8 denoiser evaluations), `lora_scale: 1.0` | None |
| Most aggressive speed preset (standard PEFT layout) | [`lightx2v/Minimax-h3-Turbo`](https://huggingface.co/lightx2v/Minimax-h3-Turbo), `minimax_h3_fl2v_turbo_4step_v0.1.safetensors` | `num_inference_steps: 5` (4 denoiser evaluations), `lora_scale: 1.0`, `lora_alpha: 8` | None |
| Realistic people style | [`fal/MiniMax-H3-Realism-People-LoRA`](https://huggingface.co/fal/MiniMax-H3-Realism-People-LoRA), `h3-realism-people-t2v-i2v-r2v.safetensors` | Keep the normal `num_inference_steps: 50` schedule; start with `lora_scale: 0.7` | Include `r34l1sm` in the prompt |
The H3 request field controls the number of sigma grid points, including the
terminal zero; the denoising loop therefore runs one fewer model evaluation.
This is why an adapter described as 8-step uses `9`, and a 4-step adapter uses
`5`, in the request.
All three use the same launch shape. Pinning the filename is required for
repositories that publish multiple revisions, and is also recommended for a
reproducible single-file recipe:
```bash Command
LORA_REPO=larryvrh/MiniMax-H3-Turbo-Lora
LORA_FILE=minimax_h3_turbo_v4_step600_ema.safetensors
LORA_NAME=h3-turbo-v4
LORA_SCALE=1.0
LORA_ALPHA_ARGS=()
# LightX2V only: LORA_ALPHA_ARGS=(--lora-alpha 8)
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--ulysses-degree 4 \
--performance-mode speed \
--lora-path "$LORA_REPO" \
--lora-weight-name "$LORA_FILE" \
--lora-nickname "$LORA_NAME" \
--lora-scale "$LORA_SCALE" \
"${LORA_ALPHA_ARGS[@]}" \
--lora-merge-mode auto \
--port 30010
```
`auto` merges an adapter into ordinary resident weights to avoid per-step LoRA
matmuls, but keeps the dynamic path for FSDP-sharded weights where a full
gather can increase peak memory. Use `dynamic` when one resident server must
switch repeatedly between base and LoRA output.
Use the filename, scale, and request schedule from the table together. The
4-evaluation LightX2V recipe is the more aggressive latency/quality tradeoff.
Its checkpoint has rank 128 but omits the training alpha from both the file and
repository metadata, so `--lora-alpha 8` is required to reproduce the author's
reference implementation. Start with the Larry 8-evaluation recipe when
preserving fine visual detail is more important than minimum latency.
These adapters were trained for the **FL2VA** partition and apply to `t2va` or
`fl2va` requests. Do not use them with the separate `ref2va` weights unless
the adapter author explicitly provides Ref2VA-compatible weights. Also avoid
stacking a distilled adapter with `quality: "high"`: both alter denoising, and
that combination has not been quality-validated.
<Warning>
LoRAs trained for a pruned or structurally modified ComfyUI graph are not
automatically compatible with the native H3 weights. Use only adapters whose
architecture and target modules match the full native H3 checkpoint.
</Warning>
## 6. Sampling and output controls
MiniMax-H3 supports more than one output per prompt. The video API accepts
`num_outputs_per_prompt` (or OpenAI-compatible `n`) from 1 through 10. Offline
generation accepts `--num-outputs-per-prompt N`; `--num-outputs N` is the short
alias. A scalar seed is expanded deterministically as `seed + output_index`, so
the outputs do not reuse the same noise.
Same-prompt fan-out reuses text conditioning. On the verified 2× RTX 5090
recipe, a 5-step two-output request completed in 155.39 seconds versus 78.11
seconds for one output, while producing two distinct valid MP4 files. The
independent denoise and decode passes remain sequential on this 32 GB profile
to keep peak memory bounded; the grouped path adds essentially no orchestration
overhead. Use server replicas when lower wall-clock latency for many variants
matters more than per-server memory efficiency.
For example, set `"num_outputs_per_prompt": 2` in any request above. After the
job completes, download both outputs by selecting each zero-based variant:
```bash Command
video_id="<completed-job-id>"
for variant in 0 1; do
curl -sS -L \
"http://127.0.0.1:30010/v1/videos/${video_id}/content?variant=${variant}" \
-o "minimax-h3-${variant}.mp4"
done
```
### Choose the quality level
`quality` is a request-scoped sampling parameter with two validated levels:
- `"lossless"` (default): the exact reference path. Output is bit-exact
against the reference implementation and the CI ground truth.
- `"high"`: the audited accelerated path. Quality is guaranteed (the audited
Cache-DiT configuration measures SSIM 0.931 / PSNR 28.16 dB against
`lossless`), but output is no longer bit-identical to the reference.
One resident server serves both levels; a `quality: "high"` request mounts
its audited Cache-DiT policy at the batch boundary, and a later
`quality: "lossless"` request removes the hooks before denoising.
Start the validated server once:
```bash Command
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--tp-size 1 \
--sp-degree 4 \
--ulysses-degree 4 \
--ring-degree 1 \
--encoder-parallel auto \
--performance-mode speed \
--use-fsdp-inference false \
--enable-torch-compile false \
--port 30010
```
Then choose a request level:
<Tabs>
<Tab title="lossless (default)">
Native denoising with no feature-cache approximation. This is the default;
omitting the field is equivalent.
```json Request field
{
"quality": "lossless"
}
```
</Tab>
<Tab title="high">
The audited accelerated path. Use it when you can trade bit-exactness for
latency while keeping output closest to the same-seed lossless trajectory.
```json Request field
{
"quality": "high"
}
```
</Tab>
</Tabs>
The measured trade-off is:
| `quality` | Mean <br />inference <br />latency | Speedup | SSIM vs <br />lossless | PSNR vs <br />lossless | Expected <br />trade-off |
| --- | ---: | ---: | ---: | ---: | --- |
| `lossless` | 75.10 s | 1.00× | 1.000 | exact | Native reference path |
| `high` | 53.70 s | 1.40× | 0.931 | 28.16 dB | Smallest same-seed visual change |
These numbers use 1344×768, 124-frame, 24 fps T2VA with 50 inference steps,
video flow shift 12, audio flow shift 3, and three fixed prompt/seed pairs on
4×H200. The prompts cover a quiet detailed scene, fast multi-subject action,
and a moving close-up portrait. `inference_time_s` is averaged across the three
prompts; the quiet-scene point is itself the mean of two repeats.
SSIM and PSNR compare decoded, frame-aligned output with the `lossless`
result for the same prompt and seed. They measure trajectory deviation, not
absolute perceptual quality: the `high` path can produce a different but
still plausible realization. It also changes the joint audio-video denoise
trajectory, while these two metrics cover video only.
`quality: "high"` currently accepts only the exact workload and 4×H200
deployment above; other hardware, task modes, request shapes, step counts, or
flow shifts fail before denoising. Offline generation uses the same level
name, for example `sglang generate --quality high`.
<Note>
`quality` selects a model sampling level and can change generated content.
`output_quality` controls only output-file compression; it is a separate field.
</Note>
For manually tuned Cache-DiT experiments outside that validated path, omit
the request `quality` field and set the process-wide environment controls
directly. An explicit `quality: "lossless"` request overrides those controls
and restores native denoising:
```bash Command
SGLANG_CACHE_DIT_ENABLED=true \
SGLANG_CACHE_DIT_FN=1 \
SGLANG_CACHE_DIT_BN=0 \
SGLANG_CACHE_DIT_WARMUP=4 \
SGLANG_CACHE_DIT_RDT=0.12 \
SGLANG_CACHE_DIT_MC=2 \
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant ref2va \
--num-gpus 8 \
--ulysses-degree 8 \
--encoder-parallel auto \
--performance-mode speed \
--port 30010
```
<Warning>
Cache-DiT skips selected block computation and is approximate. It cannot be
combined with FSDP inference or DiT layerwise offload. Breakable CUDA graph
execution takes precedence and leaves Cache-DiT disabled. Tune the cache
thresholds only after comparing both video and audio quality on the target
task profile. A real B200 request has completed, but the `quality: "high"`
path above remains fail-closed to the audited 4×H200 workload.
</Warning>
## 7. Feature contracts and advanced recipes
The generated command already contains the recommended topology and encoder
setting. Use the detailed reference below only when applying an optional
override or checking its installation, topology limits, and validation evidence.
<Tabs>
<Tab title="Lossless runtime">
The recommended `speed` launch already combines resident components with
Ulysses sequence parallelism. Validation status below applies only to the
listed hardware and topology; it is not inherited by a similar GPU family.
| Feature | Validation status | Notes |
| --- | --- | --- |
| Ulysses sequence parallelism | Verified: 8× B200, 4× H200, 4× H100, and Ulysses1/2/4/8 on MI300X and MI355X | Use `--ulysses-degree`. Combine with Ring for cross-node scaling; see the next row. |
| Ring sequence parallelism (cross-node) | Verified: 2 nodes of 8× H200 each (Ulysses8 × Ring2) | Use `--ring-degree` together with `--nnodes`/`--node-rank`/`--dist-init-addr`. Ring shards the sequence across nodes while Ulysses shards heads within a node; H3's packed multi-segment attention only supports Ring across the node boundary, not within a single node's Ulysses group. Requires `--encoder-parallel replicate` — `auto`'s fold decision is not node-boundary aware. See the benchmark section below. |
| Tensor parallelism | Verified: B200 TP2 + Ulysses4; H100 TP2 + Ulysses2 and TP4 + Ulysses1 | `--tp-size` may be combined with Ulysses when the TP-local head count remains divisible by the Ulysses degree. On 4×H100, TP2 + Ulysses2 is the measured speed default. |
| FSDP inference | Verified: 4× B200 and 4× H100 + Ulysses4 | Preserves H3's mixed BF16/FP32 parameter policy. B200 completed the exact eager comparison; H100 completed consecutive real requests at about 57 GB peak memory per GPU. |
| Resident components | Verified: B200, H200, 4×H100 with TP, and 1/2/4/8× MI300X and MI355X | This is the recommended single-request latency path when the complete workload fits. |
| CPU and layerwise offload | Verified: 2× RTX 5090 TP2; 1× RTX 4090 24 GB | The 5090 lossless recipe keeps 20 DiT blocks plus both VAE encoders resident, streams the remaining DiT blocks, text encoder, and video VAE decoder blocks, and leaves the small audio VAE resident. The 4090 recipe streams DiT and the text encoder with zero resident DiT layers and **omits `vae`** from `--layerwise-offload-components`. |
| Breakable CUDA graph | Verified: B200 Ref2VA, opt-in | Matching eager output was observed for the captured signature, without a measured speedup. Re-capture for other shapes and reference sets. |
| `torch.compile` | Measured: H200, opt-in | Steady-state benefit was below measurement noise, while startup increased and numerical output changed. Do not use it for consistency ground truth. |
The verified parallel, placement, and matching-signature BCG paths keep the
BF16/FP32 weights and denoising math. `torch.compile` is the exception called
out above. Always use the eager BF16/FP32 launch when producing CI consistency
ground truth.
For the validated 1344×768 Ref2VA profile, use a 5504-row text bucket so both
the server warmup and reference-conditioned requests share the captured
signature:
```bash Command
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant ref2va \
--num-gpus 8 \
--ulysses-degree 8 \
--encoder-parallel auto \
--performance-mode speed \
--enable-breakable-cuda-graph true \
--warmup-resolutions 1344x768 \
--bcg-text-buckets 5504 \
--port 30010
```
BCG is lossless for a matching captured signature, but capture reserves extra
GPU memory. Re-measure the live H3 text length before reusing this bucket for a
different task profile, reference set, resolution, or prompt template.
</Tab>
<Tab title="Attention backends">
Leave `--attention-backend` unset for the platform default. Use
`--attention-backend fa` only for an explicit FlashAttention comparison.
SageAttention uses quantized attention math and is not a consistency mode. To
select H3's native packed-varlen Sage path, install the dependency and add
`--attention-backend sage_attn`. On Hopper, install the upstream SM90 binding
fix rather than the PyPI 2.2.0 build:
```bash Command
pip install --force-reinstall \
git+https://github.com/thu-ml/SageAttention.git@d9704247a5139ab4c03bf7fc6b35cc0e2cbb5ea4 \
--no-build-isolation
```
The backend is a server-wide default. Use
`--component-attention-backends` only when a measured component needs a
different kernel, and keep the platform default for every component not named
in the override.
</Tab>
<Tab title="Online quantization">
On the verified 8× B200 topology, quantize the BF16 transformer at server load:
```bash Command
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant ref2va \
--num-gpus 8 \
--ulysses-degree 8 \
--encoder-parallel auto \
--performance-mode speed \
--quantization fp8 \
--port 30010
```
H3 automatically keeps its video/audio patch projections, timestep MLP, and
final video/audio heads in FP32. All other linear layers have stable full
module prefixes, so additional layers can be kept unquantized:
```bash Command
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant ref2va \
--num-gpus 8 \
--ulysses-degree 8 \
--encoder-parallel auto \
--quantization fp8 \
--quantization-ignored-layers blocks.0.attn token_refiner \
--port 30010
```
<Warning>
Online FP8 is approximate and is not a consistency ground-truth mode. It can
be combined with Cache-DiT, but the two approximations compound. Validate
visual quality, audio quality, memory use, and latency on the target workload.
This recipe is limited to the resident B200 and B300 topologies used for real
H3 validation runs.
</Warning>
On a single 24 GB card, use `kitchen_int8` instead of FP8. It quantizes the
four GEMMs per DiT block online from the Hub BF16 weights (data-free, no
calibration) and dispatches them through `comfy_kitchen.int8_linear`.
Quantization happens after H3's grouped `qkv` reorder, so do not load an
externally pre-quantized INT8 checkpoint here.
```bash Command
sglang generate \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--quantization kitchen_int8 \
--attention-backend fa \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder \
--dit-offload-prefetch-size 1 \
--dit-layerwise-resident-layers 0 \
--enable-torch-compile false \
--prompt "A cat walking on a sunny beach, gentle waves." \
--save-output
```
`fa` keeps exact attention. For a faster, approximate DiT path, use
`--attention-backend sol_attn` with
`--attention-backend-config dense_backend=sage_attn,dense_steps=10` and
`--component-attention-backends text_encoder=torch_sdpa,transformer=sol_attn`.
See [Quantization](/docs/sglang-diffusion/quantization#kitchen-int8)
and [Attention Backends](/docs/sglang-diffusion/attention_backends#sage-then-sol-hybrid).
<Warning>
`kitchen_int8` changes Linear numerics. `sol_attn` / `sage_attn` also change
the attention algorithm. Neither is a consistency ground-truth mode. The
BF16 path is unchanged when `comfy-kitchen` is not installed.
</Warning>
The Qwen3-VL text encoder can be replaced independently of the DiT. To reduce
its resident memory, point the text-encoder component at the serialized FP8
checkpoint used in validation:
```bash Command
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--component-paths.text_encoder Qwen/Qwen3-VL-32B-Instruct-FP8 \
--num-gpus 4 \
--tp-size 2 \
--ulysses-degree 2 \
--performance-mode speed \
--port 30010
```
`--text-encoder-path` is accepted as a shorter alias. No separate quantization
flag is required: SGLang reads the checkpoint's `quantization_config` and
fails closed if the native encoder does not support that format. The language
linear layers use FP8 while embeddings, normalization, and the vision tower
remain BF16. This is an approximate serve-time choice and is incompatible with
the strict `quality="high"` deployment contract.
The mixed W4A8 community encoder follows the same component-path contract:
```bash Overlay
--component-paths.text_encoder \
Winnougan/MiniMax-H3-INT4_Convrot_ComfyUI/qwen3vl_32b_minimax_h3-w4a8_convrot.safetensors
```
Install `comfy-kitchen>=0.2.27` and omit `--quantization`. SGLang automatically
loads its W4A8 language linears and tensorwise INT8 embedding; the unmarked
vision tower remains BF16.
W4A4 Qwen3-VL files use the same overlay, for example:
```bash Overlay
--component-paths.text_encoder \
Merserk/MiniMax-H3-INT4-ConvRot/qwen3vl_32b_minimax_h3_int4_convrot.safetensors
```
This checkpoint keeps its unmarked embedding and vision tower in their source
precision; no explicit component quantization option is needed.
The same component option accepts a self-describing Quanto qint8 file without
an additional quantization flag:
```bash Overlay
--component-paths.text_encoder \
DeepBeepMeep/MiniMax-H3/Qwen3-VL-32B-Instruct/Qwen3-VL-32B-Instruct-layer50_quanto_bf16_int8.safetensors
```
This variant keeps the declared language and vision linear weights in qint8
storage, then dequantizes only the active matrix for BF16/FP16 linear math. Use
it as a memory option, not as an INT8 throughput claim. The embedded Quanto map
is the selector; adding `--quantization` would describe a different operation.
</Tab>
<Tab title="Encoder scheduling">
The picker explicitly writes `--encoder-parallel auto` in every single-node
recipe. At the default request batch size of one, H100/H200/B200/B300 servers
with peer-to-peer access fold the Qwen encoder across otherwise idle Ulysses
ranks. A pure-TP recipe keeps the encoder inside its TP group, while a
PCIe-only host can avoid an expensive world fold. Keep `auto` unless one of
the cases below applies.
Encoder DP is a throughput policy for compatible request batches. It requires
TP1 and DiT DP1, replicates the encoder weights, and does not improve a batch
of one:
```bash Overlay
--encoder-parallel dp \
--batching-max-size 2
```
The cross-node picker recipe already uses replication because the automatic
fold decision is not node-boundary aware:
```bash Overlay
--encoder-parallel replicate
```
</Tab>
</Tabs>
## 8. Configuration notes
- MiniMax-H3 produces the canonical 24 fps output; request duration is expressed through `target.duration_seconds`.
- `target.duration_seconds` must be between 4 and 15 seconds, inclusive. The command picker defaults to the verified 5-second profile.
- Use a 768-pixel short edge for the released quality recipe. The aligned output dimensions are derived from `target.aspect_ratio`.
- `flow_shift` controls video diffusion and `audio_flow_shift` controls audio diffusion.
- V2V uses `task: "ref2va"` with a `video` or `video_audio` reference; it is served by the `Ref2VA` partition and is not a separate public task value.
- `conditions[].start_time_seconds` selects a non-negative offset for a video reference. Its visual and audio streams are always sought together.
- Ref2VA condition order is semantic and must match the one-based material tags in the prompt. For Ref2VA, `target.aspect_ratio: "auto"` resolves to the model's 16:9 fallback rather than inheriting a reference asset's geometry.
- The distilled pipeline uses a single denoising branch, so CFG parallelism does not apply. Do not enable it: `--enable-cfg-parallel true` or `--cfg-parallel-size` greater than 1 is rejected instead of duplicating the positive branch. Explicitly disabling CFG, or setting its size to 1, remains a valid no-op.
- The released visual VAE quality recipe uses overlapping tiled decode. SGLang keeps that recipe by default and distributes complete tiles across the decode group; this changes scheduling, not the computation inside each tile.
- H3 rejects `--vae-config.parallel-decode-mode spatial` and `spatial_shard`: validation found output mismatches. Use the default released tiled recipe.
- Keep the default `--encoder-parallel auto`. With the servers default `batching_max_size` of 1, single-node H100/H200/B200/B300 recipes with peer-to-peer access fold the Qwen text encoder over otherwise idle Ulysses ranks. This is separate from DiT tensor parallelism. A pure-TP recipe already shards the encoder over its TP group and does not add a world fold.
- For throughput-oriented serving, select **DP (batched throughput)**. The picker pairs `--encoder-parallel dp` with an editable `--batching-max-size` greater than 1. Encoder DP stays inside each DiT replica and composes with encoder TP: the H100 TP2 + Ulysses2 recipe has two TP-sharded encoder copies that can split a batch, while the RTX 5090 pure-TP2 recipe has one encoder copy and therefore no additional batch-DP degree. It provides no benefit for a batch of one and is not bitwise-identical to the unsplit deployment.
- Use explicit **Fold** to prioritize single-request latency and encoder memory on a measured high-bandwidth single-node topology. Use **Replicate** as the compatibility path when folding or encoder DP is unsuitable.
- `--use-fsdp-inference true` shards only the DiT. MiniMax-H3 preserves the original FP32 dtype of its patch, time, and output projections during FSDP all-gather, so this path does not trade numerical correctness for memory. On 4×H100, prefer TP2 + Ulysses2 for speed; use FSDP as an explicit capacity policy rather than assuming it is faster.
- `speed` keeps model components resident, while `auto` applies the model-aware 120 GiB residency threshold. `memory` prioritizes avoiding OOM and includes the executable VAE decoder in its default layerwise set. A measured recipe with sufficient headroom can opt into `--component-residency vae=resident`; the 2×H100 CI recipe does this because the VAE's 4.8 GiB/GPU cost avoids repeated decoder transfers during tiled decode. DiT residency and prefetch knobs remain scoped to the DiT. Use `speed` only after confirming that the complete target workload fits.
- Breakable CUDA graph execution is an explicit opt-in, not part of the recommended `speed` preset. It requires `--enable-breakable-cuda-graph`, every served size in `--warmup-resolutions`, and `--bcg-text-buckets` that cover the live H3 condition sequence. The validated 1344×768 Ref2VA recipe uses 5504; other task profiles and reference sets may need a different value. It preserves eager output for matching captured signatures, but graph capture consumes additional GPU memory and may provide little latency benefit when Ulysses attention and collectives dominate, so benchmark it on the target topology before enabling it.
## 9. Benchmarks
The picker exposes resident and FSDP profiles on NVIDIA datacenter GPUs. GPU
counts are properties of the selected recipes, not a claim that every platform
requires that many GPUs. The detailed tables below report performance only for
the configurations with collected measurements:
| Hardware | Default resident recipe | Other profile or topology |
| --- | --- | --- |
| B300 | 8× Ulysses8 resident | 8× FSDP + Ulysses8; the 8-GPU sweep is not a minimum-GPU claim. |
| B200 | 8× Ulysses8 resident | 4× FSDP + Ulysses4 |
| H200 | 4× Ulysses4 resident | 4× FSDP + Ulysses4; 4× TP2 + Ulysses2; 2 nodes × 8× Ulysses8×Ring2 cross-node |
| H100 | 4× TP2 + Ulysses2 resident | 4× TP4 + Ulysses1; 4× FSDP + Ulysses4 |
| MI300X / MI355X | 8× Ulysses8 resident | 1×, 2×, and 4× scaling runs |
| RTX 5090 | 2× TP2 + layerwise offload | — |
| RTX 4090 24 GB | 1× layerwise offload + `kitchen_int8` | Approximate attention backends are opt-in |
### B300 precision and encoder placement
A 12-configuration sweep on a single 8× B300 host, covering both checkpoint
partitions, both transformer precisions, and all three text-encoder
placements. It answers one question — *how long does one request take, and how
much memory does it need*.
### What was measured
**Hardware.** 8× NVIDIA B300 SXM6, single node.
**Model.** `MiniMaxAI/MiniMax-H3`, both released weight partitions.
**Serve command.** Exactly the recipe the picker emits for B300, plus the one
or two overlay flags under test:
```bash Command
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 8 \
--ulysses-degree 8 \
--performance-mode speed \
--host 0.0.0.0 \
--port 30010
```
The swept axes are `--model-variant` (`fl2va` / `ref2va`), `--quantization`
(unset for BF16 / `fp8`), and `--encoder-parallel` (`auto` / `fold` /
`replicate`). Nothing else differs between the 12 servers.
This is a single-request latency sweep (`batching_max_size: 1`), so encoder DP
is intentionally excluded: it cannot distribute a batch of one. Use the
**DP for a request batch** setting above for a compatible multi-request
deployment; the table below does not claim a measured H3 DP speedup.
**Driver.**
```bash Command
python3 -m sglang.multimodal_gen.benchmarks.bench_serving \
--host 127.0.0.1 --port 30010 \
--model MiniMaxAI/MiniMax-H3 \
--dataset vbench --task text-to-video \
--num-prompts 1 --max-concurrency 1 \
--warmup-requests 1 --warmup-inference-steps 50 \
--extra-body '{"task":"t2va","conditions":[],"target":{"short_edge":768,"aspect_ratio":"16:9","duration_seconds":5.0},"seconds":5,"flow_shift":12.0,"audio_flow_shift":3.0}'
```
**Workload**
| Property | Value |
| --- | --- |
| Output duration | 5.167 s |
| Resolution | 1344×768 |
| Frames | 124 @ 24 fps |
| Denoising steps | 50 |
| `flow_shift` / `audio_flow_shift` | 12.0 / 3.0 |
| Requests in flight | 1 (`--max-concurrency 1`, server at `batching_max_size: 1`) |
| Requests measured | 1 per cell, after 1 warmup request |
### Results
| Weights | Precision | Encoder | Load | Warmup | Latency | Peak/GPU |
| --- | --- | --- | ---: | ---: | ---: | ---: |
| FL2VA | BF16 | auto | 118.1 s | 29.65 s | **19.04 s** | 83,578 MB |
| FL2VA | BF16 | fold | 114.0 s | 28.72 s | **19.04 s** | 83,578 MB |
| FL2VA | BF16 | replicate | 116.0 s | 28.33 s | **19.04 s** | 124,158 MB |
| FL2VA | FP8 | auto | 116.0 s | 27.16 s | **18.03 s** | 51,926 MB |
| FL2VA | FP8 | fold | 116.0 s | 25.99 s | **18.04 s** | 51,926 MB |
| FL2VA | FP8 | replicate | 118.0 s | 27.97 s | **18.04 s** | 92,506 MB |
| Ref2VA | BF16 | auto | 114.0 s | 38.69 s | **29.12 s** | 83,968 MB |
| Ref2VA | BF16 | fold | 118.0 s | 36.58 s | **29.13 s** | 83,968 MB |
| Ref2VA | BF16 | replicate | 116.0 s | 35.17 s | **29.13 s** | 124,490 MB |
| Ref2VA | FP8 | auto | 124.0 s | 34.30 s | **27.12 s** | 52,816 MB |
| Ref2VA | FP8 | fold | 112.0 s | 34.44 s | **27.12 s** | 52,816 MB |
| Ref2VA | FP8 | replicate | 116.0 s | 33.42 s | **27.12 s** | 93,396 MB |
### H200 topology comparison
The same four-card H200 host completed both lossless resident placements with
the standard 1344×768, 5-second, 50-step T2VA request (fixed prompt and seed,
eager BF16/FP32, back-to-back runs on an otherwise idle host). Latency is the
warmed-up request; the first pair uses the default warmup request, the second
pair adds `--warmup-resolutions 1344x768` so warmup already covers the served
resolution:
| Topology | Warmup | Denoise | Decode | E2E | Peak/GPU |
| --- | --- | ---: | ---: | ---: | ---: |
| Ulysses4 | default | 79.04 s | 3.77 s | **84.14 s** | 94,288 MB |
| TP2 + Ulysses2 | default | 81.17 s | 2.97 s | 85.51 s | 63,490 MB |
| Ulysses4 | `--warmup-resolutions 1344x768` | 71.73 s | 1.32 s | **74.38 s** | 94,290 MB |
| TP2 + Ulysses2 | `--warmup-resolutions 1344x768` | 75.52 s | 1.29 s | 78.33 s | 63,490 MB |
Ulysses4 stays the H200 latency default: 5.0 % faster end-to-end than
TP2 + Ulysses2 once warmup covers the served resolution (1.6 % with the
default warmup, where first-request cold start masks the topology gap).
TP2 + Ulysses2 shards the DiT weights and holds peak memory about 30 GB per
GPU lower, which is why it remains the 80 GB H100 recipe. Matching the warmup
request to the served resolution removes the cold first-request cost on both
topologies (about 10 s end-to-end on this workload).
### H200 cross-node scaling
Long references and long durations grow the packed sequence length, and
Ulysses alone cannot scale sequence parallelism past the GPU count of one
node without either violating head-count divisibility or exposing
all-to-all traffic across the slower inter-node link. H3 combines
node-local Ulysses with cross-node Ring: Ring's point-to-point KV rotation
is designed to overlap with attention compute, which fits a slower
cross-node link better than an all-to-all does.
**Hardware.** 2 nodes × 8× NVIDIA H200 SXM, same cluster, InfiniBand
between nodes.
**Serve command.** The cross-node cell the picker emits for H200, run
identically on both nodes with `--node-rank` set to 0 and 1:
```bash Command
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant ref2va \
--num-gpus 16 \
--nnodes 2 \
--node-rank {{NODE_RANK}} \
--dist-init-addr {{NODE0_IP}}:20000 \
--sp-degree 16 \
--ulysses-degree 8 \
--ring-degree 2 \
--encoder-parallel replicate \
--performance-mode speed \
--host 0.0.0.0 \
--port 30010
```
**What was measured.** A controlled denoise-stage comparison on identical
hardware: 8× H200 single-node (Ulysses8, no Ring) versus the same 16-GPU
cross-node command above (Ulysses8 × Ring2), holding prompt, seed, and
step count fixed:
| Task | Single-node (Ulysses8) | Cross-node (Ulysses8 × Ring2) | Change |
| --- | ---: | ---: | ---: |
| T2VA denoise/step | 0.749 s | 0.477 s | 36.3% |
| Ref2VA/V2V denoise/step | 2.572 s | 1.494 s | 41.9% |
The gain grows with sequence length because Ring's per-hop communication
cost stays roughly constant while attention compute grows quadratically
with sequence length, so V2V's longer packed sequence benefits more than
T2VA's shorter one. With the point-to-point KV rotation pipelined against
attention compute, one V2V request's full denoise stage completed in
68.168.3 seconds versus 128.6 seconds on the single-node 8-GPU baseline
(47.0%), with byte-identical output to the unpipelined cross-node path.
Cross-node determinism was confirmed separately: the same request run
twice against the same cross-node deployment produced byte-identical
output. A cross-node run's output is not expected to bit-match a
single-node run of the same prompt and seed — Ring's online-softmax merge
across hops accumulates floating-point operations in a different order
than single-node attention, which is an expected source of bit-level
difference, not a correctness regression.
<Warning>
`--encoder-parallel auto`'s fold decision is not yet node-boundary aware
and attempts to fold the text encoder across nodes, which crashes the
Ref2VA reference-conditioned encoder. Always pass
`--encoder-parallel replicate` explicitly for cross-node H3 deployments.
</Warning>
### H100 topology comparison
The same four-card H100 host completed three lossless placements. TP2 with
Ulysses2 was the fastest; TP4 used the least memory:
| Topology | Pipeline latency | Peak/GPU |
| --- | ---: | ---: |
| TP2 + Ulysses2 | 13.25 s | 66.04 GB |
| FSDP + Ulysses4 | 13.36 s | 57.01 GB |
| TP4 + Ulysses1 | 13.86 s | 49.80 GB |
### RTX 5090 capacity run
The verified two-card RTX 5090 host used TP2 with layerwise offload. The full
50-step, 1344×768, 5-second request completed in 559.67 seconds: 525.05
seconds of denoising and 33.61 seconds of decoding, with a 26.3 GiB sampled
peak per GPU.
| DiT settings | 5-step denoise | Inference | Peak/GPU | Result |
| --- | ---: | ---: | ---: | --- |
| prefetch 1, resident 20 | 43.48 s | 78.11 s | 26.3 GiB | Selected recipe |
| prefetch 2, resident 20 | 43.37 s | 78.06 s | 27.5 GiB | No measurable gain |
| Ulysses2, prefetch 2, resident 10 | Did not reach warmup | — | — | Rejected |
### Consumer GPU tuning
On consumer hardware the binding question is not which card you have but how much
host RAM sits behind it. H3's weights are about 108 GB — 61.73 GB of DiT and
46.18 GB of text encoder — so no consumer configuration holds them all, and where
the shortfall lands decides the throughput.
**The command** — most consumer machines need exactly one flag beyond the model:
```bash consumer single GPU, lossless
sglang serve --model-path MiniMaxAI/MiniMax-H3 --model-variant fl2va \
--layerwise-offload-components dit,text_encoder,vae
```
With 16 GB of VRAM or more, add `--layerwise-resident-layers video_vae=36` for
the 13 s decode; with ~96 GB of host RAM and 16 GB+ of VRAM, add
`--dit-layerwise-resident-layers 4` for the 6 s step. That is the whole flag
surface. The [builder at the top of this page](#1-quick-start) has consumer
cards and a Host RAM selector: pick your budget and it emits this command with
your tier's measured expectations attached as comments. The table below is the
same data in one view.
**Two budgets, and what each one buys**
| | 12 GB VRAM + 32 GB host | host free, VRAM 16 GB |
| --- | ---: | ---: |
| Recipe | A | B |
| Peak VRAM | ≤ 12 GiB | ≤ 16 GiB (OOMs at 12) |
| Host anonymous (must fit) | 24.5 GiB | 116.7 GB pinned |
| Denoise, 864×480 / 124 frames / 20 NFE | 16.8 - 18.7 s/it | **6.01 s/it** |
| Runs at all | yes | yes |
The left column is one configuration measured twice, at 318.94 s and 356.37 s;
the 12% spread tracked host load on a shared machine, so treat smaller
differences than that as unresolved. The right column is 120.92 s at a 16 GiB
allocator cap. Four resident DiT layers is what Recipe B buys its speed with,
and it is also why 12 GiB is not enough for it.
Read the host row carefully, because the two numbers are not the same kind of
memory. *Anonymous* host memory — pinned buffers and pageable copies — has to fit,
and the kernel cannot reclaim it. Page cache backing a file mapping is
*droppable*, so it does not count against the budget even though it shows up in
`VmRSS`; use `RssAnon` from `/proc/<pid>/status` when checking. Likewise measure
VRAM with `torch.cuda.set_per_process_memory_fraction` and let the allocator fail,
rather than reading `nvidia-smi`, which reports the caching allocator's reserved
pool and overstates the requirement.
Inside 32 GB the weights cannot be pinned, so each denoise step copies about
60 GiB from the checkpoint mapping, and a mapped source is synchronous however
the copy is requested: the driver stages it through its own buffer, so the
transfer neither overlaps compute nor runs at pinned bandwidth. That is where
the step goes, and giving the host room to pin the weights instead is what takes
it to 6.01 s.
Two caveats on the constrained number, both from instrumenting the run rather
than from arithmetic. The machine it was measured on has 2 TB of host memory, so
the kernel kept all 107.7 GiB of mapped checkpoint pages resident: major faults
across a whole request were 6, and `read_bytes` was zero. Nothing was read from
disk. A real 32 GB host cannot cache 107.7 GiB, so it will fault and re-read,
and should be expected to be slower than the figures here rather than equal to
them — an NVMe is a requirement, not a recommendation. Measure your own machine
with major faults (`/proc/<pid>/stat`) on the worker process, not on the
launcher, which holds no weights.
**Recipe A — fits 12 GB VRAM + 32 GB host**
```bash 12 GB + 32 GB, lossless
PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True \
sglang serve --model-path MiniMaxAI/MiniMax-H3 --model-variant fl2va \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder,vae \
--layerwise-resident-layers video_vae=36
```
**Recipe B — host memory is free (the fast path)**
```bash unconstrained host, lossless
sglang serve --model-path MiniMaxAI/MiniMax-H3 --model-variant fl2va \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder,vae \
--dit-layerwise-resident-layers 4 \
--layerwise-resident-layers video_vae=36
```
Recipe B pins ~112 GB of host memory (DiT 61.56 GB, text encoder 46.18 GB, VAE
~4.5 GB in its decode dtype). Do not reach for it on a 32 GB machine.
**What not to change, and why**
- `video_vae=36` holds every decoder block for the decode only — residency
arms at the decoder's first block and releases when it finishes, so the
denoise still runs on an empty card. It fits 12 GB because decoder weights
are held in their decode compute dtype (fp16) from load, which halves them
to ~4.9 GiB; the rounding was already part of every output (the decode
computes in fp16 autocast), so the result is bit-identical, and the decode
drops from 60 s streamed (or 209 s on a busy host) to ~10 s. The
`expandable_segments` line stays: the decode sits close enough to the cap
that fragmentation otherwise tips it over.
- Leave `--enable-torch-compile` off, as elsewhere on this page. Layerwise offload
rebinds `param.data` on every layer, so compiled graphs do not get the benefit
they would on resident weights.
- Recipe A's flags are what the automatic policy should choose on its own. Until
the model declares its own placement, `--performance-mode memory` plus the
explicit component list is what makes it happen; pass them.
**Reading the startup log**
The server prints the memory decisions it made; checking three lines against
your budget catches a mis-set machine in the first minute instead of the first
request.
- `Layerwise offload: host memory available: N GiB` — what the runtime sees
after loading, not your DIMM size. On a 32 GB host expect single digits here;
a much larger number means another process's memory accounting (or a
container limit) is in play.
- `leaving N GiB of weights on the checkpoint mapping` — the expected line on a
32 GB host: the DiT streams from the checkpoint file. If instead the log
reports pinned weights, the runtime decided your host has room — which is
faster, and means the 32 GB figures above do not apply to you.
- `Loaded video_vae: ... host mmap` vs `host pageable` — where the VAE landed
(decoder weights are ~4.9 GiB once held in their decode dtype).
`Loaded <component>` lines carry the same buckets for every component.
If a request dies after the denoise finishes, it is the decode colliding with
the cap: keep the `expandable_segments` line, and if it persists drop to
`video_vae=24` and take the partially streamed decode.
**Against ComfyUI, on the same weights**
Same unpruned bf16 checkpoints, same card, same sampler settings (cfg 1.0,
euler_ancestral, sigma shift 12.0/3.0, seed 1101), 864×480 / 124 frames / 20 NFE:
When host memory is free, the engines are close and sglang is ahead:
| | denoise | host anonymous | peak VRAM |
| --- | ---: | ---: | ---: |
| sglang, Recipe B | **6.01 s/it** | 116.7 GB pinned | ≤ 16 GiB |
| ComfyUI KSampler | 6.586.59 s/it | 116.5 GiB | 13048 MiB |
Inside 12 GB, both engines run these weights, and one measurement convention
matters on each side. ComfyUI's memory manager reads system RAM and adapts, so
the rows below patch `psutil` to a pretend host size — the same convention the
sglang rows use. Its `--reserve-vram` is also soft: told to keep 12 GiB free it
still peaked at 13.5 GiB, a figure a real 12 GB card cannot give it, so both
engines here run under the same hard allocator cap
(`set_per_process_memory_fraction`), where its peak stays at 12.112.3 GiB.
Under that cap, Recipe A wins the whole request at every host size:
| 12 GB VRAM, both engines hard-capped | sglang Recipe A (TE + denoise + decode) | ComfyUI, bf16 (warm) |
| --- | ---: | ---: |
| 32 GB host | 12.4 + 212.8 + 9.4 ≈ **235 s** | 276302 s |
| 48 GB host | 15.8 + 192.1 + 10.0 ≈ **218 s** | 246267 s |
| 64 GB host | 7.5 + 162.4 + 10.3 ≈ **180 s** | 194195 s |
Same GPU, same load window, unpruned bf16 checkpoints, outputs verified. The
VRAM axis holds too: capped at 16 GiB the same recipe wins ~250 vs 292301 s,
and at 24 GiB (with `--dit-layerwise-resident-layers 10`, which only a 24 GB
card has headroom for) ~230 vs 249260 s. Four changes carry it: the VAE staying on its checkpoint mapping (#35862, root fix
#35946), per-layer pinning with net-cost accounting (#35867), the courier
thread that ships still-mapped layers through pinned slots (#35882), and
decoder weights held in their decode dtype from load (#35967) — which is what
lets `video_vae=36` fit and turns the decode from the slowest stage (5496 s
streamed) into the fastest (~10 s, faster than ComfyUI's own 1525 s). Output
equivalence is bit-level: the fp16-held decode reproduced the fp32-store run's
video byte for byte, and the audio stream is bit-identical.
Stage by stage under the cap: text encoding is even (both stream the same
48 GB Qwen3VL), the denoise leads at 3248 GB hosts and sits within
run-to-run variance of ComfyUI at 64 GB (162 vs 159 s), and the decode leads
everywhere. Two ComfyUI notes that still matter: `--fast-disk` measured no
faster than its default here, and stacking
`--novram --cache-none --disable-pinned-memory` made things strictly worse
(69.1 GiB anonymous, 750 s requests) — the adaptive default is the right
configuration on a small host.
The path ComfyUI ships for 12 GB cards uses
`minimax_h3_fl2va_pruned_int8_convrot` and `qwen3vl_32b_minimax_h3_nvfp4_awq`,
i.e. an int8 DiT and an NVFP4 text encoder, and its pruned bf16 file is 40.2 GB
against the unpruned 66.3 GB. Those are different weights, so it is not a
like-for-like comparison with the recipes above.
### RTX 4090 24 GB single-GPU run
One RTX 4090 D 24 GB completed the 1344×768, 107-frame, 20-NFE T2VA
workload (euler, `torch.compile` and step caching disabled) with DiT and
text-encoder layerwise offload. Same process: load → warmup (seed 0) →
timed (seed 42); only the timed pass is reported. GPU peak stayed about
18 GB.
| Config | Timed e2e | Denoise | vs BF16 | PSNR vs BF16 |
| --- | ---: | ---: | ---: | ---: |
| BF16 + FlashAttention | 405.6 s | 370.2 s | 1.00× | — |
| `kitchen_int8` + FA | 303.3 s | 273.7 s | 1.34× | 24.81 dB |
| `kitchen_int8` + `sol_attn` | 223.9 s | 203.9 s | 1.81× | 24.44 dB |
| `kitchen_int8` + `sage_attn` | 174.9 s | 154.2 s | 2.32× | 23.51 dB |
| `kitchen_int8` + Sage→Sol hybrid | 163.8 s | 143.1 s | 2.48× | 23.04 dB |
`kitchen_int8` + FA changes Linear numerics only. The `sol_attn` /
`sage_attn` / hybrid rows also change the attention algorithm, so speed
and pixel fidelity rank in opposite orders there. Default remains
`kitchen_int8` + `fa`.
### AMD Instinct task and scaling runs
The AMD recipes keep the released BF16/FP32 precision policy and use AITER
packed attention. The picker emits the fastest measured topology, 8 GPUs with
Ulysses degree 8. All runs below completed full H.264/AAC decoding and
representative-frame inspection.
| Hardware | Task | Denoise | Decode | Peak/GPU |
| --- | --- | ---: | ---: | ---: |
| MI355X | T2VA | 55.2907 s | 9.5344 s | 97,444 MB |
| MI355X | FL2VA | 53.7978 s | 9.4477 s | 96,922 MB |
| MI355X | Ref2VA | 41.3812 s | 6.8247 s | 94,518 MB |
| MI300X | T2VA | 167.4878 s | 25.3244 s | 97,272 MB |
| MI300X | FL2VA | 150.2311 s | 12.5684 s | 96,750 MB |
| MI300X | Ref2VA | 107.6232 s | 11.3768 s | 94,268 MB |
The task matrix used 8 GPUs and 50 denoising steps. The scaling matrix uses
one 1344×768, 209-frame T2VA request and changes only the GPU count and
matching Ulysses degree:
| Hardware | GPUs | Denoise | Decode | Peak/GPU |
| --- | ---: | ---: | ---: | ---: |
| MI355X | 8 | 55.2907 s | 9.5344 s | 97,444 MB |
| MI355X | 4 | 104.2294 s | 11.1824 s | 103,350 MB |
| MI355X | 2 | 223.0246 s | 15.5330 s | 115,250 MB |
| MI355X | 1 | 288.7968 s | 24.0472 s | 137,676 MB |
| MI300X | 8 | 167.4878 s | 25.3244 s | 97,272 MB |
| MI300X | 4 | 297.3727 s | 26.5067 s | 103,436 MB |
| MI300X | 2 | 585.5401 s | 29.4909 s | 115,010 MB |
| MI300X | 1 | 978.0886 s | 36.0142 s | 137,626 MB |
For a measured lower-count AMD deployment, set both `--num-gpus` and
`--ulysses-degree` to 4, 2, or 1. AITER packed attention matched segment-wise
BF16 SDPA at cosine similarity `0.9999991655` on MI355X and `0.9999991059` on
MI300X.