Integrate pplx a2a backend (#30756)
Co-authored-by: Cheng Wan <54331508+ch-wan@users.noreply.github.com>
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@@ -475,6 +475,11 @@ SGLang supports various environment variables that can be used to configure its
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<td style={{padding: "9px 12px", backgroundColor: "rgba(255,255,255,0.05)"}}>Truncate the dispatch buffer to this many rows before MoE computation, reducing kernel overhead on padding tokens. The value must be >= the actual number of received tokens (<code>totalRecvTokenNum</code>); setting it too small causes incorrect results. <code>0</code> disables truncation (use full buffer).</td>
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<td style={{padding: "9px 12px", backgroundColor: "rgba(255,255,255,0.02)"}}><code>0</code></td>
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<td style={{padding: "9px 12px", fontWeight: 500, backgroundColor: "rgba(255,255,255,0.02)"}}><code>SGLANG_PPLX_NUM_MAX_DISPATCH_TOKENS_PER_RANK</code></td>
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<td style={{padding: "9px 12px", backgroundColor: "rgba(255,255,255,0.05)"}}>Maximum number of dispatched tokens per rank for the PPLX (<code>--moe-a2a-backend pplx</code>) NVSHMEM buffer allocation. Must be ≥ the worst-case per-rank forward tokens (the per-rank prefill chunk <code>chunked_prefill_size / dp_size</code>, or the decode CUDA-graph batch size); the server refuses to start otherwise.</td>
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<td style={{padding: "9px 12px", backgroundColor: "rgba(255,255,255,0.02)"}}><code>128</code></td>
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<td style={{padding: "9px 12px", fontWeight: 500, backgroundColor: "rgba(255,255,255,0.02)"}}><code>SGLANG_MORI_QP_PER_TRANSFER</code></td>
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<td style={{padding: "9px 12px", backgroundColor: "rgba(255,255,255,0.05)"}}>Number of RDMA Queue Pairs (QPs) used per transfer operation</td>
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