[Refactor] Refactor DeepEP dispatcher (#22822)
Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> Co-authored-by: Cheng Wan <54331508+ch-wan@users.noreply.github.com>
This commit is contained in:
co-authored by
gemini-code-assist[bot]
Cheng Wan
parent
5147de26e4
commit
a080358cac
@@ -306,11 +306,6 @@ SGLang supports various environment variables that can be used to configure its
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td style={{padding: "9px 12px", fontWeight: 500, backgroundColor: "rgba(255,255,255,0.02)"}}>`SGLANG_DEEPEP_BF16_DISPATCH`</td>
|
||||
<td style={{padding: "9px 12px", backgroundColor: "rgba(255,255,255,0.05)"}}>Use Bfloat16 for dispatch</td>
|
||||
<td style={{padding: "9px 12px", backgroundColor: "rgba(255,255,255,0.02)"}}>`"false"`</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style={{padding: "9px 12px", fontWeight: 500, backgroundColor: "rgba(255,255,255,0.02)"}}>`SGLANG_DEEPEP_NUM_MAX_DISPATCH_TOKENS_PER_RANK`</td>
|
||||
<td style={{padding: "9px 12px", backgroundColor: "rgba(255,255,255,0.05)"}}>The maximum number of dispatched tokens on each GPU</td>
|
||||
|
||||
Reference in New Issue
Block a user