[ROCm] Fix QuickReduce fp16 saturation corrupting bf16 all-reduces (106M non-finite -> 0, +0.3%) (#34484)
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@@ -22,6 +22,9 @@ struct CodecFP : public CodecBase {
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static constexpr int kWorldSize = world_size;
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static constexpr int kRankAtoms = kAtoms / kWorldSize;
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// No block scale to protect, so the bf16 -> fp16 cast scale is the only range guard.
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static constexpr int kCastScaleLog2 = kQRFp16CastScaleLog2Fp;
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// Codec tile size process by this workgroup.
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// Each thread processes atoms of f16x8_t (16B).
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static constexpr int kRankTransmittedTileSize = kBlockSize * kRankAtoms * sizeof(int32x4_t);
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@@ -54,6 +57,9 @@ template <typename T, int world_size>
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struct CodecQ4 : public CodecBase {
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static constexpr int kWorldSize = world_size;
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// Block-scaled: the cast scale would only cost the low end. See quick_all_reduce_base.h.
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static constexpr int kCastScaleLog2 = kQRFp16CastScaleLog2Quant;
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// Codec tile size process by this workgroup.
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// Each threads processes a fragment of fp16x8_t (16B),
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// into a int4x8_t (4B) and a fp16 scale shared among 32 values.
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@@ -192,6 +198,9 @@ template <typename T, int world_size>
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struct CodecQ6 : public CodecBase {
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static constexpr int kWorldSize = world_size;
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// Block-scaled: the cast scale would only cost the low end. See quick_all_reduce_base.h.
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static constexpr int kCastScaleLog2 = kQRFp16CastScaleLog2Quant;
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// Codec tile size process by this workgroup.
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// Each threads processes a fragment of fp16x8_t (16B),
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// into a int6x8_t (4B + 2B) and a fp16 scale shared among 32 values.
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@@ -350,6 +359,9 @@ template <typename T, int world_size>
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struct CodecQ8 : public CodecBase {
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static constexpr int kWorldSize = world_size;
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// Block-scaled: the cast scale would only cost the low end. See quick_all_reduce_base.h.
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static constexpr int kCastScaleLog2 = kQRFp16CastScaleLog2Quant;
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// Codec tile size process by this workgroup.
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// Each threads processes a fragment of f16x8_t (16B),
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// into a int8x8_t (8B) and a f16 scale shared among 32 values.
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@@ -486,6 +498,21 @@ struct CodecQ8 : public CodecBase {
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}
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};
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// Keep the scale on the f32 side of the narrowing conversion. With the HIP
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// intrinsic, LLVM can reassociate (bf16_as_f32 * scale) -> fp16 into
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// fp16(bf16_as_f32) * scale, which clips values above 65504 before the range
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// guard is applied. The opaque ISA conversion makes the scaled f32 values
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// explicit inputs and prevents that transform.
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__quickreduce_device_inline__ half2 scaled_bfloat162_to_half2(nv_bfloat162 value, float scale) {
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float2 scaled = __bfloat1622float2(value);
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scaled.x *= scale;
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scaled.y *= scale;
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int packed;
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asm volatile("v_cvt_pk_f16_f32 %0, %1, %2" : "=v"(packed) : "v"(scaled.x), "v"(scaled.y));
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return *reinterpret_cast<half2*>(&packed);
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}
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// Twoshot All Reduce
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template <typename T, class Codec, bool cast_bf2half>
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struct AllReduceTwoshot {
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@@ -493,6 +520,10 @@ struct AllReduceTwoshot {
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static constexpr int kWorldSize = Codec::kWorldSize;
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// Power of two, so both multiplies are exact.
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static constexpr float kCastScale = static_cast<float>(1 << Codec::kCastScaleLog2);
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static constexpr float kCastInvScale = 1.0f / kCastScale;
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__device__ static void
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run(T const* __restrict__ input,
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T* __restrict__ output,
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@@ -524,8 +555,15 @@ struct AllReduceTwoshot {
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half2 half_buf[4];
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#pragma unroll
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for (int j = 0; j < 4; ++j) {
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if constexpr (Codec::kCastScaleLog2 == 0) {
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float2 f = __bfloat1622float2(bf_buf[j]);
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// S=1 for quantized codecs; preserve their existing conversion path.
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f.x *= kCastInvScale;
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f.y *= kCastInvScale;
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half_buf[j] = __float22half2_rn(f);
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} else {
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half_buf[j] = scaled_bfloat162_to_half2(bf_buf[j], kCastInvScale);
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}
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}
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tA[i] = *reinterpret_cast<const int32x4_t*>(half_buf);
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}
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@@ -620,6 +658,9 @@ struct AllReduceTwoshot {
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#pragma unroll
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for (int j = 0; j < 4; ++j) {
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float2 f = __half22float2(half_buf[j]);
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// Undo the load-side scale; the fp32 intermediate cannot overflow.
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f.x *= kCastScale;
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f.y *= kCastScale;
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bf16_buf[j] = __float22bfloat162_rn(f);
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}
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buffer_store_dwordx4(*reinterpret_cast<const int32x4_t*>(bf16_buf), dst_buffer.descriptor, dst_offset, 0, 0);
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@@ -32,6 +32,19 @@ using int32x4_t = __attribute__((__vector_size__(4 * sizeof(int)))) int;
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static constexpr int kNegOne = 0xBC00BC00; // {-1, -1}, fp16x2_t
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// Range guard for the bf16 -> fp16 fast path (AllReduceTwoshot<..., true>): fp16 saturates at
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// 65504. Divide by a power of two on load and multiply it back on store; the shift is exact, so
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// sum(x_i / S) * S == sum(x_i). Per codec, because only CodecFP needs it: it carries no block
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// scale, so S is its only range guard, and is free there. The quantized codecs already normalize
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// each 32 values by their own block scale, and MODE.FP16_OVFL (armed in CodecBase) keeps an
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// over-ceiling element from becoming an inf that poisons its block through the block max. S buys
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// them nothing and costs the low end: encoding_scale = rcp(decoding_scale) saturates at 65504,
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// past which encode and decode stop being reciprocals and the block is attenuated wholesale.
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// That cliff sits at blockmax = S * L / 65504 (L = 8 / 32 / 128 for Q4 / Q6 / Q8), so raising S
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// walks it into real data -- 1 -> 2 measures 62% perplexity on GLM-5.2. Leave it at 1.
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static constexpr int kQRFp16CastScaleLog2Fp = 4; // S = 16, CodecFP
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static constexpr int kQRFp16CastScaleLog2Quant = 0; // S = 1, CodecQ4 / CodecQ6 / CodecQ8
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// Number of atoms (4xf16x2_t) processed by a single thread
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static constexpr int kAtoms = 8;
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@@ -95,12 +108,15 @@ __quickreduce_device_inline__ static void
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buffer_store_dwordx4(int32x4_t data, int32x4_t srsrc, int32_t voffset, int32_t soffset, int32_t aux) {}
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#endif
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// MODE.FP16_OVFL clamps overflowing fp16 results to +/-MAX_FP16 instead of inf, the f32 -> f16
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// conversion (v_cvt_pk_f16_f32) included. The memory clobber is load-bearing: without it the
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// compiler may hoist a conversion above the s_setreg, and that conversion still produces inf.
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__quickreduce_device_inline__ static void set_fp16_ovfl(bool const value) {
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#if defined(__gfx942__)
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#if defined(__gfx942__) || defined(__gfx950__)
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if (value) {
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asm volatile("s_setreg_imm32_b32 0xdc1, 1;" ::);
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asm volatile("s_setreg_imm32_b32 0xdc1, 1;" ::: "memory");
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} else {
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asm volatile("s_setreg_imm32_b32 0xdc1, 0;" ::);
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asm volatile("s_setreg_imm32_b32 0xdc1, 0;" ::: "memory");
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}
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#endif
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}
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@@ -0,0 +1,122 @@
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import multiprocessing
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import os
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import socket
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import time
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import unittest
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import torch
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import torch.distributed as dist
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from sglang.srt.distributed.device_communicators.quick_all_reduce import (
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QuickAllReduce,
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qr_rocm_arch_available,
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)
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from sglang.test.ci.ci_register import register_amd_ci
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from sglang.test.test_utils import CustomTestCase
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register_amd_ci(est_time=30, suite="stage-c-test-4-gpu-amd")
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register_amd_ci(est_time=30, suite="stage-c-test-large-8-gpu-amd-mi35x")
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def _get_open_port() -> int:
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with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
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sock.bind(("", 0))
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return sock.getsockname()[1]
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def _run_bf16_range_test(rank: int, world_size: int, port: int) -> None:
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os.environ["ROCM_QUICK_REDUCE_CAST_BF16_TO_FP16"] = "1"
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device = torch.device(f"cuda:{rank}")
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torch.cuda.set_device(device)
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dist.init_process_group(
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backend="gloo",
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init_method=f"tcp://127.0.0.1:{port}",
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rank=rank,
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world_size=world_size,
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)
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try:
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numel = 1 << 20
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cases = [
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("low", 2**-8, False),
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("ordinary", 100.0, False),
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("sum_above_fp16", 20_000.0, False),
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("input_above_fp16", 80_000.0, False),
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("negative_sum_above_fp16", -20_000.0, False),
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("mixed_input_above_fp16", 1.0, True),
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]
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for quant_mode in ("FP", "INT8", "INT6", "INT4"):
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os.environ["ROCM_QUICK_REDUCE_QUANTIZATION"] = quant_mode
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quick_all_reduce = QuickAllReduce(group=dist.group.WORLD, device=device)
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assert not quick_all_reduce.disabled
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assert quick_all_reduce.use_fp16_kernels
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try:
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for case_name, value, mixed in cases:
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inp = torch.full(
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(numel,), value, dtype=torch.bfloat16, device=device
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)
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if mixed:
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inp[::32] = 80_000.0
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expected = (inp.float() * world_size).to(torch.bfloat16)
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dist.barrier()
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out = quick_all_reduce.quick_all_reduce(inp)
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torch.cuda.synchronize()
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assert (
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torch.isfinite(out).all().item()
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), f"{quant_mode=} {case_name=} produced non-finite output"
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if quant_mode == "FP" or case_name in ("low", "ordinary"):
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torch.testing.assert_close(
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out,
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expected,
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rtol=0,
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atol=0,
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msg=lambda msg: f"{quant_mode=} {case_name=}\n{msg}",
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)
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finally:
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quick_all_reduce.close()
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finally:
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dist.destroy_process_group()
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class TestQuickAllReduceBf16Range(CustomTestCase):
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@unittest.skipUnless(
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qr_rocm_arch_available() and torch.cuda.device_count() >= 4,
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"QuickReduce range test requires at least four supported ROCm GPUs",
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)
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def test_bf16_range(self):
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world_size = 4
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port = _get_open_port()
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context = multiprocessing.get_context("spawn")
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processes = [
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context.Process(
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target=_run_bf16_range_test,
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args=(rank, world_size, port),
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)
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for rank in range(world_size)
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]
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for process in processes:
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process.start()
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deadline = time.monotonic() + 120
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for process in processes:
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process.join(max(0, deadline - time.monotonic()))
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if any(process.is_alive() for process in processes):
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for process in processes:
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if process.is_alive():
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process.terminate()
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process.join()
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self.fail("QuickReduce bf16 range test timed out")
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for rank, process in enumerate(processes):
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self.assertEqual(
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process.exitcode,
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0,
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f"QuickReduce bf16 range test failed on rank {rank}",
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)
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if __name__ == "__main__":
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unittest.main()
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